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Integenius

A coding challenge that became an ongoing SwiftUI study.

Status● Live on App Store
Year2023 — 2026
Platform
Latestv3 · April 2026
Integenius — 1 × 4 = 4. The quiz screen mid-game with the answer highlighted in neon pink.

00What it is

A timed arithmetic quiz, in the spirit of grade-school flash cards. Built in pure SwiftUI, persisted with SwiftData, and rebuilt across three App Store releases as the framework matured.

SwiftUI SwiftData MVVM Swift Concurrency iOS 26
  • Pure SwiftUI throughout, no UIKit hosting
  • SwiftData-backed persistence for scores and progress
  • MVVM with view models covered by unit tests
  • Universal layout for iPhone and iPad
  • Liquid Glass design language adopted at iOS 26
  • Three App Store releases between 2023 and 2026

01Why it exists

I have to give some credit to Paul Hudson from HackingWithSwift. Part of his 100 Days of SwiftUI involves a challenge where you have to create a series of math problems involving the number 6. I did the challenge, and then I decided to keep going. I wanted to make a full game of it, explore interesting UI options, persistence, everything.

02What I figured out

This was not my Citizen Kane, but I did take some inspiration from Orson Welles. "It's only when you know something about a profession that you're timid or careful". And indeed, this wasn't my first personal app project. But it was the first time I decided to throw myself into a relatively new framework, one we hadn't yet adopted in my workplace. I was free to dive in with no preconceptions, and break every rule.

03What's next

V3 introduced a refined visual hint and a whole new UI using Liquid Glass. For V4 I'm looking at adding additional challenges.

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